This week I have been practicing building with brushes inside the UDK editor. In all honesty, this scene was only my first ever attempt at using brushes, so I decided to use most of my time building which unfortunately left me no time to use my own textures. Instead, I experimented with the textures inside UDK and using the texture alignment tool to re-scale and re-position it appropriately. I have a few visible mistakes, such as the hole at the bottom of the tower and one or two missing windows. Also, I am yet to discover how to add more sides to a cylindrical brush in order to make smoother archways. With more practice and tutorials, these will be overcome over time. Luckily, I remembered to move the dominant light around so the sun casts the lighting in the correct direction as shown in the reference.
Week 4 Assignment - UDK Brush Scene
This week I have been practicing building with brushes inside the UDK editor. In all honesty, this scene was only my first ever attempt at using brushes, so I decided to use most of my time building which unfortunately left me no time to use my own textures. Instead, I experimented with the textures inside UDK and using the texture alignment tool to re-scale and re-position it appropriately. I have a few visible mistakes, such as the hole at the bottom of the tower and one or two missing windows. Also, I am yet to discover how to add more sides to a cylindrical brush in order to make smoother archways. With more practice and tutorials, these will be overcome over time. Luckily, I remembered to move the dominant light around so the sun casts the lighting in the correct direction as shown in the reference.
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