This week I decided to continue work on my second portfolio piece and change the workflow around a little bit. I've decided to present this in UDK so I am making the scene from modular panels which vary in shape, such as the window/door panels. Then or course some additional assets have been/will be modelled, such as the doors themselves and the seats etc. Also, my grid has been setup to power of 2 UDK units for precise placement in the engine.
Week 13 Drill - Building Model
This time we had to produce a model in under 45 mins. After that 45 mins my save was recorded and this is what it looked like so far...
After taking it home and finishing it (with one or 2 inaccuracies) It ended up looking like this. (the left one) As you can see my topology is fairly clean however there are some tweaks to be made before I could consider this final.
After taking it home and finishing it (with one or 2 inaccuracies) It ended up looking like this. (the left one) As you can see my topology is fairly clean however there are some tweaks to be made before I could consider this final.
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